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cities.spec
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Text File
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2001-08-17
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3KB
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150 lines
;
; The names for city tiles are not free and must follow the following rules.
; The names consists of style name, _ , size. The style name is as specified
; in cities.ruleset file. The size indicates which size city must
; have to be drawn with a tile. E.g. european_4 means that the tile is to be
; used for cities of size 4+ in european style. Obviously the first tile
; must be style_name_0. The sizes must be in ascending order.
; There must also be a style_name_wall tile used to draw the wall and
; an occupied tile to indicate a miltary units in a city.
; The maximum size supported now is 31, but there can only be MAX_CITY_TILES
; normal tiles. The constant is defined in common/city.h and set to 8 now.
;
[spec]
; Format and options of this spec file:
options = "+spec2"
[info]
artists = "
Tim F. Smith <yoohootim@hotmail.com>
"
[file]
gfx = "hires/cities"
[grid_main]
x_top_left = 1
y_top_left = 39
dx = 64
dy = 48
is_pixel_border = 1
tiles = { "row", "column", "tag"
; default tiles
1, 2, "cd.city"
; 1, 3, "cd.city_wall"
; 1, 4, "cd.occupied"
; used by all city styles
; 0, 0, "city.disorder"
;
; city tiles
;
1, 0, "city.classical_0"
1, 1, "city.classical_5"
1, 2, "city.classical_10"
1, 3, "city.classical_15"
3, 0, "city.european_0"
3, 1, "city.european_5"
3, 2, "city.european_10"
3, 3, "city.european_15"
4, 0, "city.industrial_0"
4, 1, "city.industrial_5"
4, 2, "city.industrial_10"
4, 3, "city.industrial_15"
5, 0, "city.modern_0"
5, 1, "city.modern_5"
5, 2, "city.modern_10"
5, 2, "city.modern_15"
;we just use modern here too
5, 0, "city.postmodern_0"
5, 1, "city.postmodern_5"
5, 2, "city.postmodern_10"
5, 3, "city.postmodern_15"
}
[grid_specials]
x_top_left = 143
y_top_left = 423
dx = 64
dy = 48
is_pixel_border = 1
tiles = { "row", "column", "tag"
0, 0, "unit.fortified"
0, 1, "tx.fortress"
0, 2, "tx.airbase"
0, 3, "tx.airbase_full"
}
[grid_flags]
x_top_left = 1
y_top_left = 425
dx = 14
dy = 22
is_pixel_border = 1
tiles = { "row", "column", "tag"
0, 6, "city.european_occupied", "city.classical_occupied",
"city.industrial_occupied", "city.modern_occupied",
"city.postmodern_occupied"
}
[grid_walls]
x_top_left = 334
y_top_left = 39
dx = 64
dy = 48
is_pixel_border = 1
tiles = { "row", "column", "tag"
; city tiles
1, 0, "city.classical_0_wall"
1, 1, "city.classical_5_wall"
1, 2, "city.classical_10_wall"
1, 3, "city.classical_15_wall"
3, 0, "city.european_0_wall"
3, 1, "city.european_5_wall"
3, 2, "city.european_10_wall"
3, 3, "city.european_15_wall"
4, 0, "city.industrial_0_wall"
4, 1, "city.industrial_5_wall"
4, 2, "city.industrial_10_wall"
4, 3, "city.industrial_15_wall"
5, 0, "city.modern_0_wall"
5, 1, "city.modern_5_wall"
5, 2, "city.modern_10_wall"
5, 2, "city.modern_15_wall"
;we just use modern here too
5, 0, "city.postmodern_0_wall"
5, 1, "city.postmodern_5_wall"
5, 2, "city.postmodern_10_wall"
5, 3, "city.postmodern_15_wall"
}